Conduct & Residency Rules (OOC)

1. Observers: Thank you for traveling to The Isles of Tira. Given our home's remote location, it was undoubtedly a tiring journey. We welcome your visit. lf you simply wish to explore our islands without interruption, please wear an Observer Tag and set your meter status to "OOC." While an observer, please do not speak in Nearby Chat. You may, however, send a private message to in-sim players if you have questions. Please wear Gor-appropriate clothing while you observe (think Medieval or Roman).


2. Nearby Chat: Role-playing visitors should feel free to engage our residents in-character using Nearby Chat. The general rule is that our residents post their Roleplay sessions to the Isles of Tira group via notice and attached notecard. By engaging in roleplay in The Isles of Tira, players accept that their posts in Nearby Chat may be shared to the group via notice and attached notecard.


3. Meters: All residents and visitors must wear a zCS meter while visiting or playing in The Isles of Tira. Please use the meter to communicate whether you are available for Roleplay, Away from your computer, or present OOC. One approved for participation in Raids, please use "Combat" as your default meter setting.


4. IC Only in Nearby Chat: In-Character (IC) and Out-of-Character (OOC) are important distinctions on The Isles of Tira. IC refers to the thoughts and behaviors of the character that you play. Nearby Chat is where these aspects of your character come to life. We place a priority on IC activity because this is a roleplay sim. OOC refers to the thoughts and behaviors of the player (the writer) behind the character. OOC conversations are, of course, appropriate, but they should NOT take place in IC (Nearby) Chat. Instead, OOC conversations should take place in private messages (IMs). Use of double parentheses (( )) is discouraged in Nearby Chat.


5. IC vs. OOC: The IC/OOC distinction is also important to maintain because the behavior and personality of a character is not necessarily reflective of the player behind the character. A player has the right not to experience negative OOC consequences for valid IC actions. 


6. Metagaming: OOC information may not be used in roleplay. Metagaming is a term used to describe a player's use of information obtained through OOC sources to enhance IC roleplay. This technique is not allowed because it affords an inappropriate advantage. Only knowledge obtained IC should be used IC. Metagaming is monitored and will be politely and discretely addressed when it occurs. Gameplay that results from metagaming may be voided. So, do not use information obtained from a character's meter tag, group tag, or profile to your IC advantage. You may use a character's previous roleplays only if you have cause to know the information gleaned from them.


7. Entering/Exiting Scenes: Enter and exit roleplays in a realistic manner. Do not simply teleport into a room or conversation because you see your friend or companion there. You should also refrain from "magically" appearing to a friend in need. This is a form of metagaming that will not be tolerated.


8. Emoting: Emotes should be used appropriately to provide insight into your character's internal monologue and explain their physical behaviors. Do not use thought emotes to articulate your (the player's) OOC thoughts about another player or character.


9. Godmodding: Godmodding is not permitted. Physical actions that your character makes toward another character should be presented as attempts. This will ensure that the other player has the option of accepting the action and maintains control of their character's fate. Players have a right not to be subject to godmodding. Physical altercations should be sufficiently RPed prior to actual contact. Simply attacking another character without social interaction is not considered a valid action and the resulting RP will be voided.


10. IC Consequences for IC Actions Only: Players have a right not to have their character punished IC for issues or disagreements that occur OOC. Players have the right not to be judged OOC for their character's valid IC behaviors.


11. Combat: There are separate Rules of Conduct to be used during raid scenarios. Please keep a copy of that notecard for use when the Isles are attacked. Non-fighters must switch their meter to OOC until the raid is complete.


12. Sounds: Any sounds from genital chat, tummy talkers, and sex furniture should have their sounds be turned off.


13. Double-Posting: Do your best to take turns when roleplaying. Make a single post and wait for the other plays to respond before posting again. This will ensure that every player has a chance to participate.


14. Fading to Black: Players have a right to "Fade to Black" where they so choose. With this approach, the player accepts that the character will have experienced the consequences of the avoided roleplay. However, the player does not have to RP the event itself.


15. Self-Determination: Players have a right to develop their character as they see fit as long as they are otherwise compliant with the Code of Conduct and Linden's Terms of Service. Players have a right to be treated with respect OOC.
16. Limitations Communicated: Players have a right not to participate in roleplay that is not in keeping with this Code of Conduct. Players have a right to leave RP scenarios that are upsetting or offensive to them. When you engage in extended RP with another avatar/player, you are presumed to have reviewed and accepted the limits established in their profile and/or your instant messages with that avatar/player.


17. Mesh Requirement: Avatars and prims used on-sim must be of mesh design. This is to ensure that our isles are as visually appealing as SL permits. If you need assistance locating mesh prims for use in your residence or in purchasing a mesh avatar for your character, please contact a moderator. On a weekly basis, the sim will be checked for non-conforming prims and the items returned to their owner.


18. Child-Like Avatars Prohibited: Avatars that resemble children will not be permitted to visit or reside in the isles. Female avatars must be a minimum height of 6.2 feet. Male avatars must be a minimum height of 6.8 feet. Additional avatar features may also need to be adjusted to ensure that an incoming avatar does not resemble a child. We are attentive and do not compromise on this rule.


19. Participation Required: Residency in the Isles is not a passive commitment. Active participation is required to maintain membership. This sim was built by, and for, active roleplayers. We do not require that you spend every moment of your SL time in the Isles. However, we are only interested in residents who are able to give most (51% or more) of their SL time to our sim. If you are unable to make this commitment, then we welcome you here as a visitor. As you may know, fewer things kill a sim faster than having an important roleplay position occupied by an avatar/player who does not actively roleplay. To ensure this does not happen, we require that residents engage in at least 2-3 meaningful roleplay sessions each week. By "meaningful" we mean a roleplay session that involves more than a casual "tal" or a meaningless conversation. We recommend posting the roleplays you participate in as this will resolve any doubt as to whether you have met the participation requirements. More than two weeks of unexplained absence will result in removal from the group and return of prims. So, please inform a moderator of any extended absences so that we can avoid any confusion. 


20. Membership: Please contact a moderator if you have any interest in becoming a resident of The Isles of Tira. An application and conversation with a moderator must take place before residency and group membership can be granted.


21. Housing: Free housing is available for new members once they have actively participated in the isles for a period of two weeks. During that time, prospective members may reside in one of the Isles' inns. Rental houses are also available. Please consult Araneae Reins  concerning availability.